If you hold the brush still, but are still pressing down, this will keep adding colour onto the canvas.
The lower the rate, the quicker the colour gets added.
This allows you to mirror the Brush-tip with Sensors.
Some examples of mirroring and using it in combination with #Rotation.
This allows you to affect Angle of your brush-tip with Sensors.
In the above example, several applications of the parameter.
This parameter allows you to set the random placing of a brush-dab. You can affect them with Sensors.
Puts a threshold filter over the brush mask.
|Doesn't work with the mirror modifier at 1px|
This parameter is not the diameter itself, but rather the curve for how it's affected.
So, if you want to lock the diameter of the brush, lock the Brush-tip. Locking the size parameter will only lock this curve.
Allowing this curve to be affected by the Sensors can be very useful to get the right kind of brush.
For example, if you have trouble drawing fine lines, try to use a concave curve set to pressure. That way you'll have to press hard for thick lines.
Also popular are setting the size to the sensor Perspective Assistantor , with the later in combination with a
This allows you to affect Fade with Sensors.
Has a slight brush-decreasing effect, especially noticeable with soft-brush, and is overall more noticeable on large brushes.
Picks the source-colour for the brush-dab.
Will work withand as source.
a brush was set to source Gradient and Mix:Drawing angle. The gradient in question contained the 360° for normal map colours. Flow maps are used in several Shaders, such as brushed metal, hair and certain river-shaders.
Exactly the same as using Source:Gradient with Mix, but only availeble for the Color Smudge Brush.