Translations:KDevelop5/Manual/Code generation with templates/28/en: Difference between revisions
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The most common use for code generation is probably writing new classes. To create a new class in an existing project, right-click on a project folder and choose <menuchoice>Create from Template...</menuchoice>. The same dialog can be started from the menu by clicking <menuchoice>File -> New from Template...</menuchoice>, but using a project folder has the benefit of setting a base URL for the output files. Choose <tt>C++</tt> in the ''Language'' selection view, the desired ''Framework'' and ''Template'' in the other two views. At the bottom of the dialog, a ''Preview'' pane shows you the files it will generate | The most common use for code generation is probably writing new classes. To create a new class in an existing project, right-click on a project folder and choose <menuchoice>Create from Template...</menuchoice>. The same dialog can be started from the menu by clicking <menuchoice>File -> New from Template...</menuchoice>, but using a project folder has the benefit of setting a base URL for the output files. Choose <tt>C++</tt> in the ''Language'' selection view, the desired ''Framework'' and ''Template'' in the other two views. At the bottom of the dialog, a ''Preview'' pane shows you the files it will generate and allows you to browse the files. After you are through with your selections, you will have to specify the details of the new class in the ''Class Basics'' dialog after clicking <menuchoice>> Next</menuchoice>. |
Latest revision as of 08:38, 2 April 2020
The most common use for code generation is probably writing new classes. To create a new class in an existing project, right-click on a project folder and choose
. The same dialog can be started from the menu by clicking , but using a project folder has the benefit of setting a base URL for the output files. Choose C++ in the Language selection view, the desired Framework and Template in the other two views. At the bottom of the dialog, a Preview pane shows you the files it will generate and allows you to browse the files. After you are through with your selections, you will have to specify the details of the new class in the Class Basics dialog after clicking .