KHangMan/da: Difference between revisions

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== Hovedtræk==
== Hovedtræk==


'''KHangman''' is the classical hangman game. The child should guess a word letter by letter. At each miss, the picture of a hangman appears. After 10 tries, if the word is not guessed, the game is over and the answer is displayed.
'''KHangMan''' er et klassisk spil. Barnet skal gætte et ord bogstav for bogstav. Ved hvert forkert gæt dukker et billede af en hængt mand op. Hvis ordet ikke er gættet efter 10 forsøg, så er spillet tabt og svaret vises.


A hint can be shown to help you guess the word.
A hint can be shown to help you guess the word.

Revision as of 13:05, 15 October 2010

Hjem » Programmer » Uddannelse » KHangMan

KHangMan er et spil, hvor man skal gætte ord.

Det er en del af KDE Education Project.

Hovedtræk

KHangMan er et klassisk spil. Barnet skal gætte et ord bogstav for bogstav. Ved hvert forkert gæt dukker et billede af en hængt mand op. Hvis ordet ikke er gættet efter 10 forsøg, så er spillet tabt og svaret vises.

A hint can be shown to help you guess the word.

You can use the game to improve your vocabulary in other languages. The words are nouns and available in several languages at the moment including

  • English US
  • Bulgarian
  • Catalan
  • Czech
  • Danish
  • German
  • Greek
  • British English
  • Spanish
  • Estonian
  • Finnish
  • French
  • Irish (Gaelic)
  • Hungarian
  • Italian
  • Norwegian (Bokmål)
  • Dutch
  • Norwegian (Nynorsk)
  • Occitan
  • Punjabi
  • Polish
  • Portuguese
  • Brazilian Portuguese
  • Russian
  • Slovenian
  • Serbian
  • Slovak
  • Swedish
  • Tajik
  • Turkish
  • Ukrainian


The program will detect which languages are present and enable them. You will also be able to easily download other languages via the Get New Stuff dialog (3 clicks and your data will be installed).

There are at least 4 categories per language: easy, medium, hard and animals which contains only animal nouns. But you can add your own file in the $KDEDIR/share/apps/kvtml/language_code folder or locally in $KDEHOME/share/apps/kvtml/language_code folder and the program will detect it and add it in the categories drop down box.

KHangman uses the same file format as Kanagram, Parley, and KWordQuiz and shares its files with these programs. You can therefore have a lot of files in the Categories menu of KHangMan!


Weblinks