KRuler: Difference between revisions

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'''KRuler''' displays on screen a ruler measuring pixels.  Position the 0 to your starting point (simple drag it), and read off (top left of the ruler) the precise pixel count to your cursor.
'''KRuler''' displays on screen a ruler measuring pixels.  Position the 0 to your starting point (simple drag it), and read off the precise pixel count to your cursor. To change the lenght of the ruler just drag the sides.


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The context menu allows you to
The context menu allows you to
* Change the <menuchoice>length</menuchoice> of the ruler
* <menuchoice>Rotate</menuchoice> and change the <menuchoice>Scale</menuchoice> of the ruler
* Change the <menuchoice>orientation</menuchoice> of the ruler
* Adjust the <menuchoice>Opacity</menuchoice>
* Change the <menuchoice>color</menuchoice> and <menuchoice>font</menuchoice> of the ruler
* Configure the <menuchoice>color</menuchoice> and <menuchoice>font</menuchoice> of the ruler




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For more information you can read the [https://docs.kde.org/stable5/en/kdegraphics/kruler/index.html manual].
In addition, under the ''pixel count'' '''KRuler''' will tell you the ''hex value'' of the color immediately under the circle at the end of the arrow pointer.


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Revision as of 14:24, 5 September 2017

  KRuler tells you precisely where your objects are in relation to each other

KRuler displays on screen a ruler measuring pixels. Position the 0 to your starting point (simple drag it), and read off the precise pixel count to your cursor. To change the lenght of the ruler just drag the sides.

The context menu allows you to

  • Rotate and change the Scale of the ruler
  • Adjust the Opacity
  • Configure the color and font of the ruler


For more information you can read the manual.