Kig: Difference between revisions

From KDE UserBase Wiki
(Added Special:myLanguage, removed emphasis in links)
(Removal of a not informative part)
 
(One intermediate revision by one other user not shown)
Line 21: Line 21:


<!--T:6-->
<!--T:6-->
'''Kig''' is a useful and powerful utility for high school students and teachers, and as a fun project for me and others. I have learned a lot by working on it, and it's fun to work together with other people on it. I've written much of the '''Kig''' code myself, but I've also had a lot of help from other people.
'''Kig''' is a useful and powerful utility for high school students and teachers, and as a fun project as well. We have learned a lot by working on it, and it's fun to work together with other people on it.


==Features== <!--T:7-->
==Features== <!--T:7-->
Line 37: Line 37:


<!--T:10-->
<!--T:10-->
See [[Kig/Screenshots|more screenshots...]]
See [[Special:myLanguage/Kig/Screenshots|more screenshots...]]





Latest revision as of 18:16, 3 December 2012

Home » Applications » Education » Kig

Kig is a program for exploring geometric constructions.

It is part of the KDE Education Project.

All three segment axes of a triangle intersect in one point which is the center of the circumscribed circle.


Kig is meant as a better replacement for such free programs as KGeo, KSeg and Dr. Geo and commercial programs like Cabri.

Kig is a useful and powerful utility for high school students and teachers, and as a fun project as well. We have learned a lot by working on it, and it's fun to work together with other people on it.

Features

Screenshots

You can select objects by drawing a box. Give each object a suitable name.
Kig has a tool for drawing regular polygons. Arbitrary polygons are supported, too.

See more screenshots...


Documentation


Kig Macros

Since Kig can import and use third-part macros as built-in objects, it can have new objects, being more and more powerful.

If you don't know how to import a macro, please read the FAQ.