The Deform Brush is a brush that allows you to pull and push pixels around. It's quite similar to the liquefy transform mode, but where liquefy has higher quality, the deform brush has the speed.
1: undeformed, 2: Move, 3: Grow, 4: Shrink, 5: Swirl Counter Clock Wise, 6: Swirl Clockwise, 7: Lens Zoom In, 8: Lens Zoom Out
These decide what strangeness may happen underneath your brush cursor.
- This bubbles up the area underneath the brush-cursor.
- This pinches the Area underneath the brush-cursor.
- Swirl Counter Clock Wise
- Swirls the area counter clock wise.
- Swirl Clock Wise
- Swirls the area clockwise.
- Nudges the area to the painting direction.
- Color Deformation
- This seems to randomly rearrange the pixels underneath the brush,
- Lens Zoom In
- Literally paints a enlarged version of the area.
- Lens Zoom Out
- Paints a minimised version of the area.
Color Deformation without bilinear interpolation
- Deform Amount
- Defines the strength of the deformation.
Bilinear interpolation to the left and without to the right
- Bilinear Interpolation
- Smoothens the result. This causes calculation errors in 16bit.
- Use Counter
- Slows down the deformation subtlety.
Without 'use undeformed' to the left and with to the right
- Use Undeformed Image
- Samples from the previous version of the image instead of the current. This works better with some deform options than others. for example seems to almost stop working, but it works really well with .
This page was last modified on 21 July 2015, at 11:47. Content is available under Creative Commons License SA 4.0
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