Projects/Usability/HIG/Layout/NavigationPatterns

    From KDE UserBase Wiki

    Purpose

    Navigation Patterns are determined by the information structure of the application content (flat, 2-deep, 3-deep, n-deep). Navigation patterns can be combined with command patterns to design the complete layout for your application.

    Guidelines

    Patterns for a flat information structure


    Examples

    Contacts, Chat client, Video conference, Calculator, Terminal, Plasmoids (panel applets and desktop widgets), Maps, Games, Image browser, Document viewer, Music player, Video player, Software installer, System Settings