User:Andrew/HIG: Difference between revisions

    From KDE UserBase Wiki
    Line 7: Line 7:
    * [https://techbase.kde.org/Projects/Usability/HIG/Presentation/DesignVisionPrinciples Design Vision and Principles] - The overall vision and principles that guide the design and development of user interfaces for KDE software.
    * [https://techbase.kde.org/Projects/Usability/HIG/Presentation/DesignVisionPrinciples Design Vision and Principles] - The overall vision and principles that guide the design and development of user interfaces for KDE software.
    * [[User:Andrew/HIG/ConceptualModel|Concept]] -  Covers creating a project vision, determining the users, and the scenarios of use.
    * [[User:Andrew/HIG/ConceptualModel|Concept]] -  Covers creating a project vision, determining the users, and the scenarios of use.
    *  [[User:Andrew/HIG/OrganizationalModel|Organization]] - Provides guidelines on how the application’s content and functionality are ordered and categorized.
    *  [[User:Andrew/HIG/OrganizationalModel|Organization]] - Provides guidelines on how an application’s content and functionality are ordered and categorized.


    == Behaviour ==
    == Behaviour ==

    Revision as of 16:28, 25 September 2014

    KDE User Interface Guidelines

    The KDE Human interface guidelines (HIG) offer application designers and developers a set of recommendations. Their aim is to improve the experience for users by making application interfaces more consistent and hence more intuitive and learnable.

    Getting Started

    • Design Vision and Principles - The overall vision and principles that guide the design and development of user interfaces for KDE software.
    • Concept - Covers creating a project vision, determining the users, and the scenarios of use.
    • Organization - Provides guidelines on how an application’s content and functionality are ordered and categorized.

    Behaviour

    This section contains guidelines for application behaviour.

    • Viewing and Navigation - Provides guidance on controls and patterns to use for viewing, navigating and performing actions on application content.
    • Editing and Manipulation - Includes guidance on controls and patterns to use for selection and input.
    • User Assistance - Includes guidance on tooltips, notifications, messages and help.

    Presentation

    Presentation deals with visual design of the user interface.

    • Layout - Guidance regarding the placement and ordering of onscreen elements. Includes guidance on layout patterns, alignment, size and spacing.
    • Style - Style is concerned with emotion, tone, and visual vocabulary. Includes guidance on the use of colour, the design of icons and the typography.
    • Text - Guidance for the written, language-based elements of the interface. Includes guidance on wording, capitalization and localization.

    Tools and Resources

    The following tools and resources are offered to help with following these guidelines.