Kdevelop4/Manual/Meet KDevelop: Difference between revisions
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KDevelop offers all amenities of modern IDEs. For large projects and applications, the most important feature is that KDevelop | KDevelop offers all amenities of modern IDEs. For large projects and applications, the most important feature is that KDevelop | ||
'''understands C++''': it parses the entire source base and remembers which classes | '''understands C++''': it parses the entire source base and remembers which classes | ||
have which member functions. For example, let's say one of your project's header files declares a class | have which member functions, where variables are defined, what their types are, and many other things about your code. For example, let's say one of your project's header files declares a class | ||
<code><pre> | <code><pre> | ||
class Car { | class Car { |
Revision as of 14:54, 13 May 2011
KDevelop is a modern integrated development environment (IDE) for C++ (and other languages) that is part of the KDE desktop environment project. As such it runs on Linux (even if you run one of the other desktops, such as GNOME) but it is also available for most other variants of Unix as well as on Windows.
KDevelop offers all amenities of modern IDEs. For large projects and applications, the most important feature is that KDevelop understands C++: it parses the entire source base and remembers which classes have which member functions, where variables are defined, what their types are, and many other things about your code. For example, let's say one of your project's header files declares a class
class Car {
// ...
public:
std::string get_color () const;
};
and later on in your program you have
Car my_ride;
// ...do something with this variable...
std::string color = my_ride.c
it will have remembered that my_ride
in the last line is a variable of type
Car
and offer you to complete c
as
color()
since this is the only member function of the
Car
class that starts like this. Instead of continuing to type
you just hit enter to get the full word; this saves typing, avoids typos, and
doesn't require you to remember the exact names of the hundreds or thousands of functions and classes that make up large projects.
As a second example, assume you have code like this:
double foo ()
{
double var = my_func();
return var * var;
}
double bar ()
{
double var = my_func();
return var * var * var;
}
If you hover the mouse over the symbol var
in function bar
you get the option to see all uses of this symbol. Clicking on it will only show you the uses of this variable in function bar
because KDevelop understands that the variable var
in function foo
has nothing to do with it. Similarly, right clicking on the variable name allows you to rename the variable; doing so will only touch the variable in bar
but not the one with the same name in foo
.
But KDevelop is not just an intelligent code editor;
there are other things KDevelop does well. Obviously, it highlights the source
code in different colors; it has a customizable indenter; it has an integrated
interface to the GNU debugger gdb; it can show you the documentation for a
function if you hover the mouse over a use of this function; it can deal with different kinds of build environments and compilers (e.g. with make
and cmake
based project), and many other
neat things that are discussed in this manual.