User:Andrew/HIG/ViewAndNavigation: Difference between revisions
< User:Andrew | HIG
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= Viewing and Navigation = | = Viewing and Navigation = | ||
Viewing and Navigation encompasses the wide variety of behaviors and operations that allow users to navigate the interface and affect the presentation of application content. | Viewing and Navigation encompasses the wide variety of behaviors and operations that allow users to navigate the interface and affect the presentation of application content. | ||
==Viewing Content== | |||
* [https://techbase.kde.org/Projects/Usability/HIG/Layout/Image Images] - Guidelines and patterns for displaying images | |||
* [https://techbase.kde.org/Projects/Usability/HIG/IconsAndText Icons and text] - Patterns for consistently showing icons with text | |||
* [https://techbase.kde.org/Projects/Usability/HIG/Layout/ViewingVsEditing Viewing vs Editing] - Patterns and guidelines for laying out content that is primarily viewed. | |||
* [https://techbase.kde.org/Projects/Usability/HIG/SearchPattern Search and Filter]- Patterns for exposing search and filter functions | |||
* [https://techbase.kde.orgProjects/Usability/HIG/Layout/Wizard Wizard] - Patterns for guiding the user through a series of step to accomplish a task | |||
* [https://techbase.kde.orgProjects/Usability/HIG/Tooltip Tooltips] - Patterns for consistent presentation of information in tooltips. | |||
* [https://techbase.kde.org/Projects/Usability/HIG/ListView List view] - Use a list view to show some items out of one category. | |||
* [https://techbase.kde.org/Projects/Usability/HIG/TreeView Tree view] Use a tree view to show items with a single, natural, hierarchical categorization. | |||
* Grouping | |||
** [https://techbase.kde.org/Projects/Usability/HIG/GroupBox Groupbox] - Arrange associated controls by using a labeled group box or an unlabeled frame. | |||
** [https://techbase.kde.org/Projects/Usability/HIG/Splitter Splitter] - Allow users to resize aligned groups by placing a splitter between the groups. | |||
** [https://techbase.kde.org/Projects/Usability/HIG/TabControl Tabs] - Use tabs to show related information on separate pages. | |||
* [https://techbase.kde.org/Projects/Usability/HIG/CustomControls Custom controls] - Always attempt to use the available Qt/KDE controls whenever possible. However follow these guidelines if you really need to create your own widget . | |||
==Navigation== | ==Navigation== | ||
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* [https://techbase.kde.org/Projects/Usability/HIG/Command_Link Command Link] - Use a command link to navigate between pages. | * [https://techbase.kde.org/Projects/Usability/HIG/Command_Link Command Link] - Use a command link to navigate between pages. | ||
* [https://techbase.kde.org/Projects/Usability/HIG/StatusBar Status Bar] - Try to omit the status bar from your application. | * [https://techbase.kde.org/Projects/Usability/HIG/StatusBar Status Bar] - Try to omit the status bar from your application. | ||
Revision as of 14:28, 28 September 2014
Viewing and Navigation encompasses the wide variety of behaviors and operations that allow users to navigate the interface and affect the presentation of application content.
Viewing Content
- Images - Guidelines and patterns for displaying images
- Icons and text - Patterns for consistently showing icons with text
- Viewing vs Editing - Patterns and guidelines for laying out content that is primarily viewed.
- Search and Filter- Patterns for exposing search and filter functions
- Wizard - Patterns for guiding the user through a series of step to accomplish a task
- Tooltips - Patterns for consistent presentation of information in tooltips.
- List view - Use a list view to show some items out of one category.
- Tree view Use a tree view to show items with a single, natural, hierarchical categorization.
- Grouping
- Custom controls - Always attempt to use the available Qt/KDE controls whenever possible. However follow these guidelines if you really need to create your own widget .
- Navigation Patterns - Select navigation patterns appropriate for the application content.
Actions
- Command Patterns - Select command patterns appropriate for the application command structure.
- Push Button - Use a push button to initiate an action when the user clicks it.
- Toggle button - Use a toggle button to indicate a state, preferably in toolbars only.
- Toolbar - Provide a toolbar for frequently used functions.
- Context menu - Use a context menu to provide a list of functions or options available to users for the selected item.
- Menu Bar - Use a menu bar only for applications with a very complex command structure.
- Accelerators and shortcuts - Support keyboard access by accelerators and shortcuts.
- Dialogs - Use dialogs carefully and sparingly to clearly communicate the actions to be performed and to avoid unnecessary interruption.
- Command Link - Use a command link to navigate between pages.
- Status Bar - Try to omit the status bar from your application.