| KHangMan is a game to play with words.|
It is part of the KDE Education Project.
You have to guess the correct word by input new characters from time to time. If the character is correct you'll see the position of the letter in your word, otherwise you'll see your hang progress.
KHangman is the classical hangman game. The child should guess a word letter by letter. At each miss, the picture of a hangman appears. After 10 tries, if the word is not guessed, the game is over and the answer is displayed.
A hint can be shown to help you guess the word.
You can use the game to improve your vocabulary in other languages. The words are nouns and available in several languages at the moment including
The program will detect which languages are present and enable them. You will also be able to easily download other languages via the dialog (3 clicks and your data will be installed).
There are at least 4 categories per language:, , and which contains only animal nouns. But you can add your own file in the $KDEDIR/share/apps/kvtml/language_code folder or locally in $KDEHOME/share/apps/kvtml/language_code folder and the program will detect it and add it in the categories drop down box.
You can add new words to KHangMan very easily, the way to do that is well described in the following presentation: