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Installing KDevelop 5 on a debian system002:39, 10 January 2016

Installing KDevelop 5 on a debian system

After a year of struggling, I finally got KDevelop 5 beta working on my Linux Debian system.

It is most certainly a major step up from KDevelop 4. For me, the killer feature is the much improved parsing of C++ code as I type. It shows me many errors as I type, and I can correct those errors promptly without having to compile so often. It is faster and has gotten rid of some annoying crashes in KDevelop4. There are clunky bits, but I am now using it as my main system.

To give an example, below is a error where I was using an undefined structure member.


Kdevelop51.png


To build KDevelop 5, I downloaded a bunch of dependencies, added some lines to my ~/.bashrc file, and created several shell scripts to automate compiling a current kdevelop5 snapshot, along with the ability to update it easily to the most recent version.

Below are the various files that work for my Debian testing distribution. I suspect it also works on Ubuntu. This page is simply about what worked for me on 2 computers running Debian.

My approach stores the kdevelop files and programs within your home folder. Installing it into the system folders is left as an exercise to the reader. I prefer this approach as I don't have to use root access, which I feel is less error prone.

KDevelop 5 package dependencies[edit]

I doubt this is all of them, I just added to the list when kdevelop didn't compile. some needed ones may already have been in my systems. I would like to know about any that are needed, and will update this page.

apt-get install extra-cmake-modules qtdeclarative5-dev libqt5webkit5-dev qtscript5-dev

apt-get install libbz2-dev libxslt-dev libxml2-dev shared-mime-info oxygen-icon-theme libgif-dev libvlc-dev libvlccore-dev doxygen gperf bzr libxapian-dev fontforge libgcrypt20-dev libattr1-dev network-manager-dev libgtk-3-dev xsltproc xserver-xorg-dev xserver-xorg-input-synaptics-dev libpwquality-dev modemmanager-dev libxcb-keysyms1-dev libepoxy-dev libpolkit-agent-1-dev libnm-util-dev libnm-glib-dev libegl1-mesa-dev libxcb-xkb-dev libqt5x11extras5-dev libwww-perl libxml-parser-perl libjson-perl libboost1.55-dev libgstreamer-plugins-base1.0-dev libgstreamer1.0-dev libarchive-dev liblmdb-dev

apt-get install qtbase5-dev qtbase5-private-dev libqt5x11extras5-dev qtscript5-dev qttools5-dev libqt5svg5-dev libqt5xmlpatterns5-dev qttools5-dev-tools qtdeclarative5-dev libkf5archive-dev plasma-framework-dev plasma-workspace-dev libkf5guiaddons-dev libkf5widgetsaddons-dev libkf5threadweaver-dev libkf5xmlgui-dev libkf5itemmodels-dev libkf5jobwidgets-dev libkf5kcmutils-dev kio-dev libkf5newstuff-dev libkf5notifications-dev libkf5notifyconfig-dev libkf5parts-dev libkf5texteditor-dev libkf5declarative-dev kdoctools-dev libgrantlee5-dev libkomparediff2-dev libkf5runner-dev libkf5sysguard-dev libgrantlee5-dev libgrantlee-templates5 libgrantlee-textdocument5

Additions to ~/.bashrc[edit]

Various defines that my shell scripts require.

#		kdevelop 5 stuff
export KDEVELOP5_DIR=/home/artg/alocal/projects/kdevelop-5.git    # location of the local git repositories, change this to suit
# the rest of these lines probably don't have to be changed
export KDEVELOP_INSTALL=$KDEVELOP5_DIR/kdevelop5              # where to install the program files
export KDEDIRS=$KDEVELOP_INSTALL:/usr                                   # needed anymore ?
export QTDIR=/usr/lib/x86_64-linux-gnu/qt5
export PATH=$KDEVELOP_INSTALL/bin:$PATH
export QT_PLUGIN_PATH=$KDEVELOP_INSTALL/lib/x86_64-linux-gnu/plugins:$QTDIR/plugins:$QT_PLUGIN_PATH
export QML2_IMPORT_PATH=$KDEVELOP_INSTALL/lib/x86_64-linux-gnu/qml:$QTDIR/qml
export XDG_DATA_DIRS=$KDEVELOP_INSTALL/share/:$XDG_DATA_DIRS
export XDG_CONFIG_DIRS=$KDEVELOP_INSTALL/etc/xdg:/etc/xdg


I would reboot after altering the ~/.bashrc file. Seriously.


File kdevelop5_first_time.sh[edit]

This is run to setup the local git repositories

# get rid of any existing source director so can start afresh
rm -R $KDEVELOP5_DIR

#make the directories where you will be installing the code
mkdir -p $KDEVELOP5_DIR/src/kdevelop-pg-qt
mkdir -p $KDEVELOP5_DIR/src/kdevplatform
mkdir -p $KDEVELOP5_DIR/src/kdevelop
mkdir -p $KDEVELOP_INSTALL

# copy the git repositories across to your computer
git clone git://anongit.kde.org/kdevelop-pg-qt.git $KDEVELOP5_DIR/src/kdevelop-pg-qt
git clone git://anongit.kde.org/kdevplatform $KDEVELOP5_DIR/src/kdevplatform
git clone git://anongit.kde.org/kdevelop $KDEVELOP5_DIR/src/kdevelop

# not sure why I do this, but at some stage I needed to do it
cd  $KDEVELOP5_DIR/src/kdevelop-pg-qt; git checkout
cd  $KDEVELOP5_DIR/src/kdevplatform ; git checkout
cd  $KDEVELOP5_DIR/src/kdevelop ; git checkout

File kdevelop5_release.sh[edit]

This script compiles KDevelop

export QT_SELECT=5

# compile kdevelop-pq-qt
mkdir -p $KDEVELOP5_DIR/src/kdevelop-pg-qt/build
cd $KDEVELOP5_DIR/src/kdevelop-pg-qt/build
cmake -DCMAKE_INSTALL_PREFIX=$KDEVELOP_INSTALL ../
make -j12    # compile with the number of cores you have available
make install

# then compile and install KDevPlatform: 
mkdir -p $KDEVELOP5_DIR/src/kdevplatform/build
cd $KDEVELOP5_DIR/src/kdevplatform/build
cmake -DCMAKE_INSTALL_PREFIX=$KDEVELOP_INSTALL ../
make -j12    # compile with the number of cores you have available
make install

# Then compile KDevelop, telling it to use the just-installed KDevPlatform:
mkdir -p $KDEVELOP5_DIR/src/kdevelop/build
cd $KDEVELOP5_DIR/src/kdevelop/build
cmake -DCMAKE_PREFIX_PATH=$KDEVELOP_INSTALL -DCMAKE_INSTALL_PREFIX=$KDEVELOP_INSTALL ../
make -j12    # compile with the number of cores you have available
make install

# this apparently does some magic to incorporate your new program into your desktop environment
kbuildsycoca5

File kdevelop5-update local repository.sh[edit]

Used to update the local git repositories to the latest versions. You can then recompile by running 'kdevelop5_release.sh'

cd $KDEVELOP5_DIR/src/kdevelop-pq-qt && git pull
cd $KDEVELOP5_DIR/src/kdevplatform && git pull
cd $KDEVELOP5_DIR/src/kdevelop && git pull

Final steps[edit]

Now, set the execute bit on the .sh files, then run the scripts

chown o+x <folder where you stored the script files>/*.sh
# run the following two scripts
kdevelop5_first_time.sh
kdevelop5_release.sh

If it doesn't compile, add any dependencies requested, and run 'kdevelop5_release.sh' again (and again...)

Once it compiles, try to run it. Enjoy the wonderful tool that is KDevelop 5 beta!

kdevelop

06:30, 31 December 2015

This page was last edited on 31 December 2015, at 06:30. Content is available under Creative Commons License SA 4.0 unless otherwise noted.