Archive:Kdenlive/Manual/Project Menu/Render/en: Difference between revisions

From KDE UserBase Wiki
(Updating to match new version of source page)
(Updating to match new version of source page)
Line 4: Line 4:
* What to do for rendering lossless, for an iPhone, or whatever? (Dropdown containing targets like lossless/HQ/player)
* What to do for rendering lossless, for an iPhone, or whatever? (Dropdown containing targets like lossless/HQ/player)
}}
}}
== Rendering ==
==== Rendering ====


Rendering is the process where the edited clips are saved into a single complete video clip. During the rendering process the video can be compressed and converted to a number of different video formats (AKA codecs).
Rendering is the process where the edited clips are saved into a single complete video clip. During the rendering process the video can be compressed and converted to a number of different video formats (AKA codecs).
Line 10: Line 10:
The rendering dialog is brought up from the render button {{Icon1|Kdenlive Render button.png}}, from selecting <menuchoice>Render</menuchoice> in the [[Special:myLanguage/Kdenlive/Manual/Project_Menu|Project Menu]]  or by the <keycap>Ctrl + Enter</keycap> shortcut.
The rendering dialog is brought up from the render button {{Icon1|Kdenlive Render button.png}}, from selecting <menuchoice>Render</menuchoice> in the [[Special:myLanguage/Kdenlive/Manual/Project_Menu|Project Menu]]  or by the <keycap>Ctrl + Enter</keycap> shortcut.


=== Rendering Profile Categories ===
===== Rendering Profile Categories =====


'''Kdenlive''' offers many different preset rendering profiles to choose from. The rendering profiles are grouped into categories. See picture below.  
'''Kdenlive''' offers many different preset rendering profiles to choose from. The rendering profiles are grouped into categories. See picture below.  
Line 16: Line 16:
[[File:Kdenlive Rendering options2.png]]
[[File:Kdenlive Rendering options2.png]]
<span id="File Rendering"></span>
<span id="File Rendering"></span>
==== File Rendering ====
====== File Rendering ======


[[File:Kdenlive File rendering.png]]
[[File:Kdenlive File rendering.png]]


==== DVD Rendering ====
====== DVD Rendering ======


DVD Rendering produces files that are compatible with DVD authoring software.  MPEG2 files created from [[Special:myLanguage/Kdenlive/Manual/Project_Menu/Render#File_Rendering|file rendering]] profiles are less likely to be compatible with DVD software.   
DVD Rendering produces files that are compatible with DVD authoring software.  MPEG2 files created from [[Special:myLanguage/Kdenlive/Manual/Project_Menu/Render#File_Rendering|file rendering]] profiles are less likely to be compatible with DVD software.   
Line 28: Line 28:
[[File:Kdenlive DVD rendering.png]]
[[File:Kdenlive DVD rendering.png]]


==== Websites ====
====== Websites ======


[[File:Kdenlive WebSites rendering.png]]
[[File:Kdenlive WebSites rendering.png]]


==== Mobile Devices ====
====== Mobile Devices ======


[[File:Kdenlive Mobile devices.png]]
[[File:Kdenlive Mobile devices.png]]


=== Create Custom Render Profiles ===
===== Create Custom Render Profiles =====


You can create your own custom render profiles by clicking the button highlighted in the screen shot below
You can create your own custom render profiles by clicking the button highlighted in the screen shot below
Line 48: Line 48:
See also [[Special:myLanguage/Kdenlive/Manual/Project_Menu/Render/Render_Profile_Parameters|Render Profile Parameters - How to read them]]
See also [[Special:myLanguage/Kdenlive/Manual/Project_Menu/Render/Render_Profile_Parameters|Render Profile Parameters - How to read them]]


=== Rendering In Batch mode ===
===== Rendering In Batch mode =====


If you have a lot of rendering jobs to do you can use '''Kdenlive''' to create rendering scripts which you can accumulate and then execute in a batch mode overnight. See [[Special:myLanguage/Kdenlive/Manual/Rendering|Rendering Using Rendering Scripts]].
If you have a lot of rendering jobs to do you can use '''Kdenlive''' to create rendering scripts which you can accumulate and then execute in a batch mode overnight. See [[Special:myLanguage/Kdenlive/Manual/Rendering|Rendering Using Rendering Scripts]].
Line 56: Line 56:
[[File:Kdenlive Rendering job queue.png|500px]]
[[File:Kdenlive Rendering job queue.png|500px]]


=== Rendering Using the Guide Zone Option ===
===== Rendering Using the Guide Zone Option =====


This makes use of [[Special:MyLanguage/Kdenlive/Manual/Timeline/Guides|Guides]] to define a region of the project that is to be rendered. See [[Special:myLanguage/Kdenlive/Manual/Rendering|Rendering Using Rendering Scripts]].
This makes use of [[Special:MyLanguage/Kdenlive/Manual/Timeline/Guides|Guides]] to define a region of the project that is to be rendered. See [[Special:myLanguage/Kdenlive/Manual/Rendering|Rendering Using Rendering Scripts]].
<span id="Rendering Using the Selected Zone Option"></span>
<span id="Rendering Using the Selected Zone Option"></span>
=== Rendering Using the Selected Zone Option ===
===== Rendering Using the Selected Zone Option =====


If you select the <menuchoice>Selected Zone</menuchoice> radio button from the bottom of the render dialog then '''Kdenlive''' will only render that bit of the project that has a selected zone created for it. See [[Special:myLanguage/Kdenlive/Manual/Monitors#Creating_Zones_in_Project_Monitor|Creating Zones in Project Monitor]]
If you select the <menuchoice>Selected Zone</menuchoice> radio button from the bottom of the render dialog then '''Kdenlive''' will only render that bit of the project that has a selected zone created for it. See [[Special:myLanguage/Kdenlive/Manual/Monitors#Creating_Zones_in_Project_Monitor|Creating Zones in Project Monitor]]




=== Render Overlay ===
===== Render Overlay =====


[[File:Kdenlive Render overlay.png ]]
[[File:Kdenlive Render overlay.png ]]
Line 71: Line 71:
This option overlays a time code or frame count over the rendered video.  This will put the overlay over the entire rendered project.  Alternatively you can use the [[Special:MyLanguage/Kdenlive/Manual/Effects/Misc/Dynamic_Text|Dynamic Text]] effect to place overlay over selected regions of the video.
This option overlays a time code or frame count over the rendered video.  This will put the overlay over the entire rendered project.  Alternatively you can use the [[Special:MyLanguage/Kdenlive/Manual/Effects/Misc/Dynamic_Text|Dynamic Text]] effect to place overlay over selected regions of the video.


=== Export Metadata ===
===== Export Metadata =====
Check this to have the metadata setup under project settings > [[Special:MyLanguage/Kdenlive/Manual/Projects_and_Files/Project_Settings#Metadata_Tab|Metadata]] be placed into the metadata of the rendered file.
Check this to have the metadata setup under project settings > [[Special:MyLanguage/Kdenlive/Manual/Projects_and_Files/Project_Settings#Metadata_Tab|Metadata]] be placed into the metadata of the rendered file.


Line 94: Line 94:


This appears to reveal a bug in ver 0.9.4 - the full title is not placed in the meta data - it is truncated at the first space.
This appears to reveal a bug in ver 0.9.4 - the full title is not placed in the meta data - it is truncated at the first space.
===== Export Audio Checkbox=====
[[File:Kdenlive Export audio check box.png ]]
This toggles between three modes. Unchecked, Checked and Checked Automatic.
Uncheck this to make the video render without an audio track.
''Checked - Automatic'' means - detect if an audio track is present and write the audio track if found
''Checked'' means write an audio track in the rendered file even if there is no audio track to write.
The difference in behaviour between ''Checked'' and ''Checked Automatic'' is to do with the situation where you have a Video on the time line but there is no audio track on the time line and the video in the video track also does not have an audio track. An example of such a situation is shown in the screen shot below.
[[File:Kdenlive Video with no audio.png]]
Under this situation if you render with ''Checked Automatic'' then the rendered file will not have an audio track (Result 1 on screen shot below). But if you render with Export Audio  just ''Checked'' then the rendered file will contain an audio track - the track will however be empty  (Result 2 on screen shot below).
[[File:Kdenlive Render export audio auto vs just checked2.png ]]
FFprobe on file generated from an audio-less track using Export Audio - ''Checked Automatic''. Note only one stream - Stream #0.0 - a video stream. Kdenlive automatically detected there was not an audio track and so it did not write one.
{{Input|1=$ ffprobe dog_rotated_exp_audio_auto.mp4}}
{{Output|1=  Metadata:
    major_brand    : isom
    minor_version  : 512
    compatible_brands: isomiso2avc1mp41
    encoder        : Lavf53.21.1
Duration: 00:00:03.62, start: 0.000000, bitrate: 12592 kb/s
Stream #0.0(und): Video: h264 (High), yuv420p, 1280x720 [PAR 1:1 DAR 16:9], 12587 kb/s, 27.83 fps, 27.83 tbr, 30k tbn, 55.66 tbc
}}
FFprobe on file generated from an audio-less track using Export Audio - ''Checked''. Note two streams - Stream #0.0 and Stream #0.1 the latter being an aac audio track.  We forced Kdenlive to write an audio track even though there was not any source audio to write.
{{Input|1=$ ffprobe dog_rotated_exp_audio.mp4}}
{{Output|1=
  Metadata:
    major_brand    : isom
    minor_version  : 512
    compatible_brands: isomiso2avc1mp41
    encoder        : Lavf53.21.1
  Duration: 00:00:03.62, start: 0.000000, bitrate: 12598 kb/s
Stream #0.0(und): Video: h264 (High), yuv420p, 1280x720 [PAR 1:1 DAR 16:9], 12587 kb/s, 27.83 fps, 27.83 tbr, 30k tbn, 55.66 tbc
Stream #0.1(und): Audio: aac, 48000 Hz, stereo, s16, 2 kb/s
}}
In cases where there is an audio track ...
[[File:Kdenlive Video plus Audio in seperate tracks.png]]
Rendering with Export Audio - Unchecked will produce a file with no audio track - result 4 in the screen shot above.
Rendering with Export Audio - Checked - Automatic  (result 3  in the screen shot above) or with  Export Audio - Checked will produce files with Audio tracks.
===== Encoder Threads =====
[[File:Kdenlive Encoder threads.png]]
===== Scanning Dropdown =====
[[File:Kdenlive Render scanning.png]]
This option controls the frame scanning setting the rendered file will have.
Options are Force Progressive, Force Interlaced and  Auto.
Auto causes the rendered file to to take the scanning settings that are defined in the [[Special:MyLanguage//Kdenlive/Manual/Projects_and_Files/Project_Settings#Project_Settings_Tab|project settings]]. Use the other options to override the setting defined in the project settings.
{{Prevnext2
{{Prevnext2
| prevpage=Special:MyLanguage/Kdenlive/Manual/Settings_Menu | nextpage=Special:MyLanguage/Kdenlive/Manual/Rendering
| prevpage=Special:MyLanguage/Kdenlive/Manual/Settings_Menu | nextpage=Special:MyLanguage/Kdenlive/Manual/Rendering

Revision as of 14:28, 25 February 2013

Information

  • How to choose the correct output format and bit rate?
  • What to do for rendering lossless, for an iPhone, or whatever? (Dropdown containing targets like lossless/HQ/player)

Rendering

Rendering is the process where the edited clips are saved into a single complete video clip. During the rendering process the video can be compressed and converted to a number of different video formats (AKA codecs).

The rendering dialog is brought up from the render button , from selecting Render in the Project Menu or by the Ctrl + Enter shortcut.

Rendering Profile Categories

Kdenlive offers many different preset rendering profiles to choose from. The rendering profiles are grouped into categories. See picture below.

File Rendering

DVD Rendering

DVD Rendering produces files that are compatible with DVD authoring software. MPEG2 files created from file rendering profiles are less likely to be compatible with DVD software.

Note that this option does not create a DVD file system. It merely creates DVD compatible MPEG2 files that can be used by DVD authoring software. If you check the Open DVD Wizard after Rendering check box then the DVD Wizard will open and you can use this to create a DVD file system (in .ISO format). The DVD Wizard is also available from the File Menu.

Websites

Mobile Devices

Create Custom Render Profiles

You can create your own custom render profiles by clicking the button highlighted in the screen shot below

This will open the Save Profile dialog and the Parameter section will be filled in with the render parameters of the profile that you had selected when you clicked the button. You can edit values in the parameters and save your own custom render profile.

The parameters in the rendering profile are ffmpeg parameters. For an explanation of there meaning check the ffmpeg man(ual) page or type ffmpeg -h in a command prompt.

See also Render Profile Parameters - How to read them

Rendering In Batch mode

If you have a lot of rendering jobs to do you can use Kdenlive to create rendering scripts which you can accumulate and then execute in a batch mode overnight. See Rendering Using Rendering Scripts.

Alternatively, once you have submitted a rendering job on a project and it is up and running in the Job Queue you can drag the render window out of the way and edit the project some more or load a new project and render that one too. The second submitted render job will go into the Job Queue. Editing the project after a render job is submitted will not change the settings on that job.

Rendering Using the Guide Zone Option

This makes use of Guides to define a region of the project that is to be rendered. See Rendering Using Rendering Scripts.

Rendering Using the Selected Zone Option

If you select the Selected Zone radio button from the bottom of the render dialog then Kdenlive will only render that bit of the project that has a selected zone created for it. See Creating Zones in Project Monitor


Render Overlay

This option overlays a time code or frame count over the rendered video. This will put the overlay over the entire rendered project. Alternatively you can use the Dynamic Text effect to place overlay over selected regions of the video.

Export Metadata

Check this to have the metadata setup under project settings > Metadata be placed into the metadata of the rendered file.

This image shows meta data settings for a project

and this is the metadata on the resulting clip (rendered with Export Metadata checked)


$ ffprobe dog_rotated_meta_data.mp4
Metadata:
    major_brand     : isom
    minor_version   : 512
    compatible_brands: isomiso2avc1mp41
    title           : Bailey
    encoder         : Lavf53.21.1
    copyright       : VSF

This appears to reveal a bug in ver 0.9.4 - the full title is not placed in the meta data - it is truncated at the first space.

Export Audio Checkbox

This toggles between three modes. Unchecked, Checked and Checked Automatic.

Uncheck this to make the video render without an audio track.

Checked - Automatic means - detect if an audio track is present and write the audio track if found

Checked means write an audio track in the rendered file even if there is no audio track to write.

The difference in behaviour between Checked and Checked Automatic is to do with the situation where you have a Video on the time line but there is no audio track on the time line and the video in the video track also does not have an audio track. An example of such a situation is shown in the screen shot below.

Under this situation if you render with Checked Automatic then the rendered file will not have an audio track (Result 1 on screen shot below). But if you render with Export Audio just Checked then the rendered file will contain an audio track - the track will however be empty (Result 2 on screen shot below).

FFprobe on file generated from an audio-less track using Export Audio - Checked Automatic. Note only one stream - Stream #0.0 - a video stream. Kdenlive automatically detected there was not an audio track and so it did not write one.

$ ffprobe dog_rotated_exp_audio_auto.mp4
Metadata:
    major_brand     : isom
    minor_version   : 512
    compatible_brands: isomiso2avc1mp41
    encoder         : Lavf53.21.1
Duration: 00:00:03.62, start: 0.000000, bitrate: 12592 kb/s
Stream #0.0(und): Video: h264 (High), yuv420p, 1280x720 [PAR 1:1 DAR 16:9], 12587 kb/s, 27.83 fps, 27.83 tbr, 30k tbn, 55.66 tbc

FFprobe on file generated from an audio-less track using Export Audio - Checked. Note two streams - Stream #0.0 and Stream #0.1 the latter being an aac audio track. We forced Kdenlive to write an audio track even though there was not any source audio to write.

$ ffprobe dog_rotated_exp_audio.mp4
Metadata:
    major_brand     : isom
    minor_version   : 512
    compatible_brands: isomiso2avc1mp41
    encoder         : Lavf53.21.1
  Duration: 00:00:03.62, start: 0.000000, bitrate: 12598 kb/s

Stream #0.0(und): Video: h264 (High), yuv420p, 1280x720 [PAR 1:1 DAR 16:9], 12587 kb/s, 27.83 fps, 27.83 tbr, 30k tbn, 55.66 tbc
Stream #0.1(und): Audio: aac, 48000 Hz, stereo, s16, 2 kb/s

In cases where there is an audio track ...

Rendering with Export Audio - Unchecked will produce a file with no audio track - result 4 in the screen shot above. Rendering with Export Audio - Checked - Automatic (result 3 in the screen shot above) or with Export Audio - Checked will produce files with Audio tracks.

Encoder Threads

Scanning Dropdown

This option controls the frame scanning setting the rendered file will have. Options are Force Progressive, Force Interlaced and Auto.

Auto causes the rendered file to to take the scanning settings that are defined in the project settings. Use the other options to override the setting defined in the project settings.