Kdenlive/zh-tw: Difference between revisions
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==History== | ==History== | ||
The Kdenlive project started in 2002 by Jason Wood. | The Kdenlive project started in 2002 by Jason Wood. | ||
The port to KDE4 started in 2008<ref>[https://cgit.kde.org/kdenlive.git/log/?ofs=10850 Commit: Starting KDE4 porting]</ref> by Jean-Baptiste Mardelle. This was an almost complete rewrite from the KDE3 version, that wasn't originally made to work with [https://en.wikipedia.org/wiki/Media_Lovin%27_Toolkit MLT]. The KDE4 rewrite was finished in November 2008, with the release of Kdenlive 0.7<ref>[https://web.archive.org/web/20160323224514/https://kdenlive.org/users/j-b-m/kdenlive-07-released Kdenlive 0.7 release (internet archive)]</ref> | The port to KDE4 started in 2008<ref>[https://cgit.kde.org/kdenlive.git/log/?ofs=10850 Commit: Starting KDE4 porting]</ref> by Jean-Baptiste Mardelle. This was an almost complete rewrite from the KDE3 version, that wasn't originally made to work with [https://en.wikipedia.org/wiki/Media_Lovin%27_Toolkit MLT]. The KDE4 rewrite was finished in November 2008, with the release of Kdenlive 0.7<ref>[https://web.archive.org/web/20160323224514/https://kdenlive.org/users/j-b-m/kdenlive-07-released Kdenlive 0.7 release (internet archive)]</ref> | ||
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==Learn Kdenlive with:== | ==Learn Kdenlive with:== | ||
* [ | * [https://docs.kdenlive.org/en/getting_started/quickstart.html QuickStart] for a short hands-on tutorial. | ||
* [ | * [https://docs.kdenlive.org Manual] for elaborate description of Kdenlive. | ||
* [ | * [https://docs.kdenlive.org/en/getting_started/tutorials.html Tutorials] mostly for learning specific tools or effects. | ||
* [https://www.kdenlivetutorials.com/ kdenlivetutorials.com] contains many tutorials. | * [https://www.kdenlivetutorials.com/ kdenlivetutorials.com] contains many tutorials. | ||
* [http://www.youtube.com/arkengheist20 Arkengheist 2.0 (Youtube) Kdenlive Tutorials] howto do's and tips & tricks | |||
==Getting involved== | ==Getting involved== |
Latest revision as of 10:05, 11 December 2022
多功能影片剪輯器 |
這類型應用程式的官方描述是「非線性影片剪輯器」,這意味著它能非破壞性剪輯您的影片。原始素材是不受影響的。應用程式會記錄您希望的詳細內容在最後檔案,並建立從原始素材進行組合編輯的輸出。
- 支持各種的webcam、相機和攝影機
- 足以處理低解析度的 AVI 檔和從專業相機來的高解析影片.
- 多影音軌格式允許影片和聲音的交錯
- 音訊檔, 多軌處理, 可以緊密的剪輯和你的影像同步
- 各種特效和換場
- 自定特效和換場
- 可以輸出成各種標準格式
- DV(PAL 或 NTSC)
- Mpeg2(PAL、NTSC 和 HDV)和 AVCHD(HDV)
- 高畫質 h264
- 允許混合不同類型的媒體,支援各種解碼器和格式
- Mpeg2、mp4 和 h264 影片
- Mp2、mp3 和 ac3 音效
- 無損影片(SNOW lossless codec, etc ...)
- 自由影片(Ogg vorbis,等...)
- 完整的支持重做(還原), 減少憂慮
- 匯出多種格式, 包含網路知名網站,如 Dailymotion, Vimeo and Youtube 皆可.
History
The Kdenlive project started in 2002 by Jason Wood.
The port to KDE4 started in 2008[1] by Jean-Baptiste Mardelle. This was an almost complete rewrite from the KDE3 version, that wasn't originally made to work with MLT. The KDE4 rewrite was finished in November 2008, with the release of Kdenlive 0.7[2]
During the Randa meeting in August 2014, Kdenlive developers discussed the possibility to make Kdenlive an official KDE project.[3].
In 2017, the development team of Kdenlive started a big refactoring of the timeline feature[4]. The refactoring moves the timeline feature to QML and allows better code maintainability. The refactoring ended in April 2019 with a sprint in Lyon[5].
Screenshot
Some screenshot
Learn Kdenlive with:
- QuickStart for a short hands-on tutorial.
- Manual for elaborate description of Kdenlive.
- Tutorials mostly for learning specific tools or effects.
- kdenlivetutorials.com contains many tutorials.
- Arkengheist 2.0 (Youtube) Kdenlive Tutorials howto do's and tips & tricks
Getting involved
Get involved by contributing to this documentation, joining the community wiki and reporting issues.
Press coverage
Linux Journal 寫了一篇很有深度的報導,結尾寫到 "有太多喜歡Kdenlive的理由,我愛死它了.它大大地滿足了日常桌面影片生產的需求,它的操作流程不複雜而且相當易於入門學習." \
Installation/Download
Kdenlive is available in multiple GNU/Linux distribution repositories, but also as Appimage, Flatpack and Snap. Kdenlive is also available for Windows and old version are also available for MacOS. For more information consult the Kdenlive download page.
You can also directly compile from source, in this case consult the developer wiki for Linux build and this blog post for Windows build.